Large City: Qi̘v Kàiē̼faù

Qi̘v Kàiē̼faù

Qi̘v Kàiē̼faù
Example Tauric architecture.
StateTetbur Commune
ProvenceRedcheaple Community
RegionBăm-ěpǐp Moor
Founded1458
Community LeaderElder Kebbirc Gakēè
Area398 km2 (159 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation1178 m (3864 ft)
Average Yearly Precipitation290 cm/y (114 in/y)
Population93557
Population Density235 people per km2 (588 people per mi2)
Town AuraIllusion
Naming
Native nameQi̘v Kàiē̼faù
Pronunciation/cəj̼/ /ˈfaʊ/
Direct Translation[child (young human being); child (son or daughter of any age)] [bloody]
Translation[Not Yet Translated]

Qi̘v Kàiē̼faù (/cəj̼/ /ˈfaʊ/ [child (young human being); child (son or daughter of any age)] [bloody]) is a subtropical Large City located in the Redcheaple Community of the Tetbur Commune.

The name Qi̘v Kàiē̼faù is derived from the Tauric language, as Qi̘v Kàiē̼faù was founded by Hrihzarh Foulkes, who was culturaly Tauric.

Climate

Qi̘v Kàiē̼faù has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a pleasant 22°C (71°F) and its average temperature during the winter being a cool 18°C (64°F). Qi̘v Kàiē̼faù receives an average of 290 cm/y (114 in/y) of precipitation, most of which comes in the form of rain during the summer. Qi̘v Kàiē̼faù covers an area of nearly 398 km2 (159 mi2), and an average elevation of 1178 m (3864 ft) above sea level.

Overview

Qi̘v Kàiē̼faù was founded durring the late 15th century in spring of the year 1458, by Hrihzarh Foulkes. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Hrihzarh Foulkes.

Qi̘v Kàiē̼faù was built using the conventions of Tauric durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Qi̘v Kàiē̼faù is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Qi̘v Kàiē̼faù is buildings are arranged arround a network of restrictive cobblestone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Qi̘v Kàiē̼faù's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. The boondoggle-of-a-fortified wall has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Qi̘v Kàiē̼faù has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Qi̘v Kàiē̼faù’s streets.

Civic Infrastructure

Qi̘v Kàiē̼faù possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Qi̘v Kàiē̼faù has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Qi̘v Kàiē̼faù has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qi̘v Kàiē̼faù. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qi̘v Kàiē̼faù's parks.

Qi̘v Kàiē̼faù has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qi̘v Kàiē̼faù.

Qi̘v Kàiē̼faù has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Qi̘v Kàiē̼faù has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Qi̘v Kàiē̼faù has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Qi̘v Kàiē̼faù has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Qi̘v Kàiē̼faù has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Kàiē̼faù has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Kàiē̼faù has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qi̘v Kàiē̼faù's public wards, blessings, and other arcane systems.

Qi̘v Kàiē̼faù has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Qi̘v Kàiē̼faù possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qi̘v Kàiē̼faù's grid is powered by a god's will and kindness.

Qi̘v Kàiē̼faù's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Qi̘v Kàiē̼faù has a first rate hospital which caters to anyone in need of long term medical care.

Qi̘v Kàiē̼faù has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Qi̘v Kàiē̼faù has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qi̘v Kàiē̼faù's natural decorations nor waterways.

Qi̘v Kàiē̼faù has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Qi̘v Kàiē̼faù has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Qi̘v Kàiē̼faù has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Qi̘v Kàiē̼faù is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Qi̘v Kàiē̼faù's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.

Qi̘v Kàiē̼faù's bank was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Qi̘v Kàiē̼faù the water is caffeinated.

The Hydra near Qi̘v Kàiē̼faù are known to be quite timid.

Qi̘v Kàiē̼faù's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves long periods of drunkenness to channel Wild Magic energies of tier 3 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 181
  • Farmers: 283
  • Farm Laborer: 492
  • Hunters: 346
  • Milk Maids: 259
  • Ranchers: 120
  • Ranch Hands: 271
  • Shepherds: 228
    • Farmland: 380776 m2
    • Cattle and Similar Creatures: 23389
    • Poultry: 280671
    • Swine: 18711
    • Sheep: 935
    • Goats: 187
    • Horses, Mounts, and Beasts of Burden: 9355

Craftsmen

  • Arms and Toolmakers: 176
  • Blacksmiths: 217
  • Bookbinders: 116
  • Buckle-makers: 126
  • Cabinetmakers: 222
  • Candlemakers: 322
  • Carpenters: 328
  • Clothmakers: 275
  • Coach and Harness Makers: 100
  • Coopers: 267
  • Copper, Brass, Tin, Zinc, and Lead Workers: 129
  • Copyists: 92
  • Cutlers: 79
  • Fabricworkers: 199
  • Farrier: 603
  • Furriers: 61
  • Glassworkers: 311
  • Gunsmiths: 201
  • Harness-Makers: 89
  • Hatters: 181
  • Hosiery Workers: 69
  • Jewelers: 105
  • Leatherwrights: 212
  • Locksmiths: 92
  • Matchstick makers: 139
  • Musical Instrument Makers: 137
  • Painters, Structures and Fixtures: 119
  • Paper Workers: 133
  • Plasterers: 119
  • Pursemakers: 173
  • Roofers: 101
  • Ropemakers: 96
  • Rugmakers: 87
  • Saddlers: 167
  • Scabbardmakers: 181
  • Scalemakers: 98
  • Scientific, Surgical, and Optical Instrument Makers: 60
  • Sculptors, Structures and Fixtures: 89
  • Shoemakers: 89
  • Soap and Tallow Workers: 328
  • Tailors: 456
  • Tanners: 115
  • Upholsterers: 141
  • Watchmakers: 124
  • Weavers: 283
  • Whitesmiths: 73

Merchants

  • Adventuring Goods Retellers: 64
  • Arcana Sellers: 66
  • Beer-Sellers: 118
  • Booksellers: 146
  • Butchers: 228
  • Chandlers: 246
  • Chicken Butchers: 249
  • Entrepreneurs: 101
  • Fine Clothiers: 246
  • Fishmongers: 222
  • Florists: 57
  • Potion Sellers: 153
  • Resellers: 374
  • Spice Merchants: 128
  • Wine-sellers: 183
  • Wheelwright: 148
  • Woodsellers: 94

Service workers

  • Bakers: 550
  • Barbers: 479
  • Coachmen: 143
  • Cooks: 374
  • Doctors: 220
  • Gamekeepers: 148
  • Grooms: 82
  • Hairdressers: 322
  • Healers: 236
  • Housekeepers: 267
  • Housemaids: 406
  • House Stewards: 283
  • Inns: 89
  • Laundry maids: 173
  • Maidservants: 322
  • Nursery Maids: 176
  • Pastrycooks: 322
  • Restaurateur: 445
  • Tavern Keepers: 467

Specialized Laborer

  • Ashworkers: 130
  • Bleachers: 85
  • Chemical Workers: 53
  • Coal Heavers: 190
  • In-Town Couriers: 194
  • Long Haul Couriers: 207
  • Dockyard Workers: 183
  • Gas Workers: 45
  • Hay Merchants: 75
  • Leech Collectors: 256
  • Millers: 207
  • Miners: 203
  • Oilmen and Polishers: 146
  • Postmen: 203
  • Pure Finder: 122
  • Skinners: 283
  • Sugar Refiners: 53
  • Tosher: 146
  • Warehousemen: 322
  • Watercarriers: 196
  • Watermen, Bargemen, etc.: 283

Skilled Laborers

  • Accountants: 119
  • Alchemist: 132
  • Clerk: 190
  • Dentists: 96
  • Educators: 263
  • Engineers: 133
  • Gardeners: 94
  • Mages: 69
  • Plumbers: 97
  • Pharmacist: 110
  • Professors: 40
  • Scientists: 68
  • Wizards: 40

Civil Servants

  • Adventurers: 89
  • Bankers: 138
  • Civil Clerks: 199
  • Civic Iudex: 107
  • Consultants: 61
  • Exorcist: 203
  • Fixers: 112
  • Kami Clerk: 181
  • Landlords: 181
  • Lawyers: 116
  • Legend Keepers: 161
  • Militia Officers: 668
  • Monks, Monastic: 359
  • Monks, Civic: 322
  • Historian, Oral: 222
  • Historian, Textual: 112
  • Policemen, Sheriffs, etc.: 203
  • Priests: 311
  • Rangers: 128
  • Rat Catchers: 149
  • Scholars: 143
  • Spiritualist: 170
  • Slayers: 53
  • Storytellers: 381
  • Military Officers: 292

Cottage Industries

  • Brewers: 283
  • Comfort Services: 389
  • Enchanters: 100
  • Herbalists: 107
  • Jaminators: 301
  • Needleworkers: 275
  • Potters: 153
  • Preserve Makers: 283
  • Quilters: 135
  • Seamsters: 425
  • Spinners: 283
  • Tinker: 103
  • Weaver: 259

Artists

  • Actors: 102
  • Architects: 37
  • Bards: 146
  • Costumers: 57
  • Dancers: 111
  • Drafters: 59
  • Engravers: 74
  • Fine Furniture Carpenters: 46
  • Glaziers: 94
  • Inlayers: 86
  • Musicians: 267
  • Painters, Art: 48
  • Playwrights: 101
  • Sculptors, Art: 82
  • Wood Carvers: 346
  • Writers: 292

Produce Industries

  • Butter Churners: 311
  • Canners: 275
  • Cheesmakers: 374
  • Ice Merchants: 41
  • Millers: 179
  • Picklers: 161
  • Smokers: 119
  • Stockmakers: 103
  • Tobacconists: 148
  • Tallowmakers: 217

35272 of Qi̘v Kàiē̼faù's population work within a Foundational Occupation.

51737 of Qi̘v Kàiē̼faù's population do not work in a formal occupation, but do contribute to the local economy. 6548 (7%) are noncontributers.

Points of Interest

POI

History

The the a gem of Chronomancy, an a gem imbued with potent amounts of Chronomancy energies was created in Qi̘v Ftíhzoklā by in time immemorial, reportedly some time during the late 2nd century.

History